
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Unarmed [#152164]

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- Added in 6.0.1

Buff
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Spell details
| Family | Generic | Level | n/a |
| Cost | n/a | Duration | Unlimited |
| Range | n/a | School | Physical |
| Cast Time | n/a | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | n/a | GCD Category | n/a |
| Damage Class | n/a | ||
| Effect #0 | Spawn Effect Value: 0 | ||
| Effect #1 | Apply Aura: Mod Damage Done % Value: -50% Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane Targets: Caster | ||
| Effect #2 | Apply Aura: Mod Damage Taken % Value: 50% Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane | ||
| Attributes | - [Client-Side] Hide from combat log - Usable while dead - Usable while mounted - Probably negative spell? - Usable while sitting - Doesn't break stealth - Can be cast on dead targets - Does not necessarily need shapeshift - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Persists through death - Cannot be stolen - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 6 other unknown attributes | ||






