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Use this script to see basic informations about spells + very complex info about them and their mechanics
Water Strider Water Walking [#143333]

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- Added in 5.3.0
Spell details
Family | Generic | Level | 20 |
Cost | n/a | Duration | Unlimited |
Range | n/a | School | Physical |
Cast Time | n/a | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Water Walking Targets: Caster | ||
Proc Flags | - Taken damage from melee auto attack hit - Taken damage by Spell that use melee weapon - Taken damage from ranged auto attack - Taken damage by Spell that use ranged weapon - Taken Positive spell hit - Taken Negative spell hit - Taken Positive Magic spell hit - Taken Negative Magic spell hit - Taken spell periodic (damage or healing, depending on hit type) | ||
Proc Chance | 100% | ||
Attributes | - [Client-Side] Hidden from spellbook / aura bar - [Client-Side] Hide from combat log - Usable while mounted - Can proc triggered - Spell cast forced triggered (castable while walking) - Castable while on vehicle and 2 other unknown attributes |
Triggered by (5) | Used by (3) | Conditions (1) | See also (1) |
Spell | Family |
Generic Mounts | |
Generic Mounts | |
Generic Mounts | |
Generic Mounts | |
Generic Mounts |