
REALM: Dev realm   (change to 
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Use this script to see basic informations about spells + very complex info about them and their mechanics
)Overcharged [#140025]

 
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- Added in 5.2.0 

 
Buff
 
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Spell details
| Family | Generic | Level | 1 | 
| Cost | n/a | Duration | 40 seconds | 
| Range | 40 yards (Long) | School | Nature | 
| Cast Time | Instant cast | Mechanic | n/a | 
| Cooldown | n/a | Dispel Type | n/a | 
| Charges | n/a | Max Targets | n/a | 
| GCD | n/a | GCD Category | n/a | 
| Damage Class | n/a | ||
| Effect #0 | Apply Aura: Dummy aura (server-side)  Value: 50 Targets: Caster  | ||
| Effect #1 | Apply Aura: Dummy aura (server-side)  Value: 100 Targets: Caster  | ||
| Proc Flags | - Successful melee auto attack - Successful attack by spell with melee damage class - Successful Ranged auto attack - Successful Ranged attack by spell with ranged damage class - Successful Positive spell hit - Successful Negative spell hit - Successful Positive Magic spell hit - Successful Negative Magic spell hit - Successful do periodic (damage or healing, depending on hit type) - On gameobject activation  | ||
| Proc Chance | 101% | ||
| Attributes |  - [Client-Side] Show "ability" instead of "spell" - [Client-Side] Hide from combat log - Send amount to client buff  | ||



  
 


