
REALM: Dev realm   (change to 
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Use this script to see basic informations about spells + very complex info about them and their mechanics
)Death Strike [#49998]

 
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Referenced spells:
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Spell details
| Family | Death Knight (Basic Death Knight spell) | Level | 55 | 
| Cost |   45 Runic Power | Duration | n/a | 
| Range | 5 yards (Combat) | School | Physical | 
| Cast Time | Instant cast | Mechanic | n/a | 
| Cooldown | n/a | Dispel Type | n/a | 
| Charges | n/a | Max Targets | n/a | 
| GCD | 1.5 seconds | GCD Category | Normal | 
| Damage Class | Melee | ||
| Effect #0 | Normalized Weapon Damage Value: 1 Targets: Enemy  | ||
| Effect #1 | Weapon Damage % Value: 284% Damage School: Physical Targets: Enemy  | ||
| Effect #2 | Dummy (server-side) Value: 20 Targets: Enemy  | ||
| Effect #3 | Dummy (server-side) Value: 5 Targets: Enemy  | ||
| Effect #4 | Dummy (server-side) Value: 10 Targets: Enemy  | ||
| Attributes |  - [Client-Side] Show "ability" instead of "spell" - [Client-Side] Don't hide unit weapons in sheath - Force melee combat - Requires main hand weapon and 1 other unknown attribute  | ||
| Scenario objective (1) | Criteria of tree (1) | Modified by (27) | Changelog (32) | See also (4) | 
| Scenario | Objective | 
| Combat Training | #8. Healing on the Offense Learn about Death Strike.  | 



  
 



 45 Runic Power