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REALM: Shadowsong   (change to )

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Bloodlord Mandokir
Quick Facts
  • Level: 87
  • Classification: Elite
  • Health: 1,405,600
  • Mana: 93,100
  • React: A H
  • Type: Humanoid
  • Added in 4.1.0

  • Screenshot

Immunities:



NPC isn't spawned anywhere


Dungeon Journal (1)Summoned by (2)Outfit (13)Same model (1)See also (7)
Description
Decapitate - Bloodlord Mandokir charges a random player and inflicts 14624999 Physical damage.
Level Up - When Bloodlord Mandokir kills a player, he Levels Up, increasing his Physical damage dealt by 20%. This effect stacks.
Devastating Slam - Bloodlord Mandokir chooses a random player, then turns and leaps into the air and comes crashing down on them, inflicting 190124 Physical damage in a forward facing 45 degree cone.
Bloodletting - Bloodlord Mandokir applies Bloodletting on a random player, inflicting 50% of the players current health as Shadow damage every 2 seconds for 10 seconds.
Frenzy - At 20% remaining health, Bloodlord Mandokir goes into a Frenzy and increases his attack speed by 100%. While Frenzied, Bloodlord Mandokir will only cast Decapitate, but performs the ability at a higher rate than before.
Ohgan
Ohgan is Bloodlord Mandokir's trusty Raptor. The undead Ohgan sees and kills the Chained Spirits when Mandokir orders him to do so.
  Ohgan's Orders - Bloodlord Mandokir dismounts from Ohgan and instructs him to kill the Chained Spirits in the area. If Ohgan reaches a Chained Spirit, he kills it and acquires a new Chained Spirit as his target.
  Reanimate Ohgan - Bloodlord Mandokir resurrects Ohgan after the players kill the raptor. Ohgan resumes his Orders from when he was alive.
Chained Spirit
Eight Chained Spirits stand ready to aid the players against Bloodlord Mandokir. Chained Spirits perform Revive on dead players during the fight.
  Revive - Chained Spirits periodically bring dead players back to life and then empower them with Spirit's Vengeance.
  Spirit's Vengeance - The Chained Spirit empowers the newly Revived player, increasing damage and healing done by 25%, maximum health by 25%, and decreasing all damage taken by -10% for the duration of the fight. This effect stacks.


Heroic Difficulty Only

Zul'Gurub is only available in Heroic Difficulty.