
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Activate Smoldering Rift [#252518]

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- Added in 7.3.0

Spell details
| Family | Generic | Level | n/a |
| Cost | n/a | Duration | 3 seconds |
| Range | 300 yards (300) | School | Physical |
| Cast Time | Channeled | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | n/a |
| Charges | n/a | Max Targets | 1 |
| GCD | n/a | GCD Category | n/a |
| Damage Class | n/a | ||
| Effect #0 | Apply Aura: Periodically Trigger Spell Interval: 3 seconds Targets: Starting From Caster, Targets by DB Entry in Area Radius: 50000 yards | ||
| Attributes | - [Client-Side] Hidden from spellbook / aura bar - [Client-Side] Don't hide unit weapons in sheath - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Channeled target - Doesn't break stealth - Force facing target when channeling - Can target out-of-LoS targets - Cannot critically hit - Always hit - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle - SPELL_ATTR8_ATTACK_IGNORE_IMMUNE_TO_PC_FLAG and 5 other unknown attributes | ||






