
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Armor [#132960]

| ||||||||||||
- Added in 5.1.0


Buff
| ||||
Spell details
| Family | Generic | Level | n/a |
| Cost | n/a | Duration | 30 seconds |
| Range | 50000 yards (Anywhere) | School | Arcane |
| Cast Time | Instant cast | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | Magic |
| Charges | n/a | Max Targets | n/a |
| GCD | n/a | GCD Category | n/a |
| Damage Class | Magic | ||
| Effect #0 | Apply Aura: Mod Damage Taken % Value: -50% Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane Targets: Any | ||
| Effect #1 | Force Cast With Target As Caster Targets: Any | ||
| Attributes | - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Doesn't break stealth - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Always hit - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Ignore caster auras - Castable while on vehicle and 7 other unknown attributes | ||
| Used by (1) | Criteria of (2) | Criteria of tree (2) | Changelog (2) | See also (12) |
| Object | Type | Zone | Patch | Spawns |
| Armure | Trap | 0 |






