
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Attack [#75100]

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- Added in 3.3.3

Spell details
| Family | Generic | Level | n/a |
| Cost | n/a | Duration | 10 seconds |
| Range | 7 yards (Seven yards) | School | Physical |
| Cast Time | Channeled | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | n/a | GCD Category | n/a |
| Damage Class | n/a | ||
| Effect #0 | Apply Aura: Periodically Trigger Spell Interval: 1 second Targets: Nearby NPC | ||
| Effect #1 | Apply Aura: Dummy aura (server-side) Value: 0 Targets: Caster | ||
| Attributes | - [Client-Side] Hidden from spellbook / aura bar - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Channeled target - Doesn't break stealth - Doesn't generate threat - Force facing target when channeling - Can be cast on dead targets - Can target out-of-LoS targets - Always hit - Persists through death - Ignore caster's spellpower/damage bonuses - Spell cast forced triggered (castable while walking) - Fixed damage ? - Usable while stunned - Usable while feared - Usable while confused - SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG - Ignore damage percent mods - Can't miss and 10 other unknown attributes | ||






