
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Avoidance [#32233]

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Spell details
| Family | Generic (Pet - Felguard) | Level | 1 |
| Cost | n/a | Duration | n/a |
| Range | n/a | School | Physical |
| Cast Time | n/a | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | n/a | GCD Category | n/a |
| Damage Class | n/a | ||
| Effect #0 | Apply Aura: Mod AoE Damage Taken From Creatures % Value: -80% Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane Targets: Caster | ||
| Effect #1 | Apply Aura: Mod AoE Damage Taken % Value: -75% Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane Targets: Caster | ||
| Attributes | - [Client-Side] Show "ability" instead of "spell" - Passive spell - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Usable while sitting - Doesn't break stealth - Cannot be autocast by pet? and 2 other unknown attributes | ||






