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WOWSPELLS
REALM: Shadowsong   (change to )
Use this script to see basic informations about spells + very complex info about them and their mechanics

NAME or ID  Show non-player spells


Blade of Justice [#184575]
Blade of Justice 
Requires Two-Hand Axes, Two-Hand Maces, Polearms,
Two-Hand Swords, Staves
    12 yd range
Instant cast   10.5 s cooldown
Strikes an enemy with the Blade of Justice, dealing 755 Physical damage.

Generates 2 Holy Power.
Quick Facts
  • Added in 7.0.1

Screenshot


Replaced by talent Divine Hammer


Spell details
FamilyPaladin (Retribution)Level20
Costn/aDurationn/a
Range12 yards (Shorter)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown10.5 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0Normalized Weapon Damage
Value: 0
Targets: Enemy
Effect #1Weapon Damage %
Value: 755%
Damage School: Physical
Targets: Enemy
Effect #2Give Power
Value: 2
Power Type: Holy Power
Targets: Caster
Attributes - Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Force melee combat
- [Client-Side] Don't display in aura bar
- Can target possessed friends

and 1 other unknown attribute

Scenario objective (2)Criteria of tree (2)Modified by (10)Changelog (13)
ScenarioObjective
Combat Training#3. Bring Some Justice
Learn how to use Blade of Justice.
Combat Training#6. Putting It All Together
Use all your new abilities on the target dummy.