
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Cave In [#126557]

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- Added in 5.0.4

Spell details
| Family | Generic | Level | 20 |
| Cost | n/a | Duration | 5 seconds |
| Range | 40 yards (Long) | School | Physical |
| Cast Time | Instant cast | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | n/a | GCD Category | n/a |
| Damage Class | n/a | ||
| Effect #0 | Persistent Area Aura: Periodic Damage Value: 133 every 1 second Targets: Enemies in targeted area (dynamic), Enemies in targeted area (dynamic) Radius: 2.5 yards | ||
| Attributes | - Damage depends on caster's level - Usable while dead - Usable while mounted - Usable while sitting - Doesn't break stealth - Doesn't generate threat - Can be cast on dead targets - Can target out-of-LoS targets - Does not necessarily need shapeshift - Spell can trigger even if triggered? - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 4 other unknown attributes | ||






