
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Debug - Garrison - Terrified Townie1 Random Townie [#166713]

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- Added in 6.0.1

Spell details
| Family | Generic | Level | n/a |
| Cost | n/a | Duration | Unlimited |
| Range | 50000 yards (Anywhere) | School | Physical |
| Cast Time | Instant cast | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | n/a |
| Charges | n/a | Max Targets | 1 |
| GCD | n/a | GCD Category | n/a |
| Damage Class | n/a | ||
| Effect #0 | Apply Aura: Dummy aura (server-side) Value: 147 Targets: Starting From Caster, Targets by DB Entry in Area | ||
| Effect #1 | Apply Aura: Mod Faction Value: 0 Faction: Villian Targets: Nearby NPC | ||
| Effect #2 | Force Cast With Target As Caster Targets: Nearby NPC | ||
| Attributes | - [Client-Side] Hide from combat log - Usable while dead - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Doesn't break stealth - Doesn't generate threat - Can be cast on dead targets - Can target out-of-LoS targets - Does not necessarily need shapeshift - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Persists through death - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 7 other unknown attributes | ||






