
REALM: Shadowsong
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Use this script to see basic informations about spells + very complex info about them and their mechanics

Desolate Path [#244767]

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- Added in 7.3.0
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | 1 second |
Range | 50000 yards (Anywhere) | School | Fire |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | School damage Value: 2439999 to 2560000 Value: 1739999 to 1830000 on Normal Value: 2439999 to 2560000 on Heroic Value: 3289999 to 3460000 on Mythic Raid Value: 1309999 to 1370000 on LFR Damage School: Fire Targets: Spell Destination, Enemies in line until target Radius: 300 yards | ||
Effect #1 | Knockback Vertical Speed: 242 Vertical Speed: 250 on Normal Horizontal Speed: 150 Horizontal Speed: 150 on Normal Targets: Spell Destination, Enemies in line until target Radius: 300 yards | ||
Effect #2 | Create Area Trigger Value: 0 Entry: 12008 Targets: Spell Destination | ||
Attributes | - Usable while mounted - Probably negative spell? - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Can target out-of-LoS targets - Can only be cast on players - Ignores resistances - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Don't turn during cast and 3 other unknown attributes |