
REALM: Dev realm (change to
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Use this script to see basic informations about spells + very complex info about them and their mechanics
Devastate [#62317]

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Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 5 yards (Combat) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1.5 seconds | GCD Category | Normal |
Damage Class | Melee | ||
Effect #1 | Weapon Damage % Value: 50% Damage School: Physical Targets: Enemy | ||
Effect #2 | Normalized Weapon Damage Value: 90 Targets: Enemy | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Force melee combat and 1 other unknown attribute |
Used by (3) | Changelog (5) | See also (17) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Captured Mercenary Captain | 80 | A H | Humanoid | 3.1.0 ![]() | 0 | |
Captured Mercenary Captain | 80 | A H | Humanoid | 3.1.0 ![]() | 0 | |
Twilight Guardian | 82 | A H | Humanoid | ![]() | 3.1.0 ![]() | 4 |