
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Diffusion [#139994]

- Added in 5.2.0

Referenced spells:
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Spell details
| Family | Generic | Level | n/a |
| Cost | n/a | Duration | n/a |
| Range | n/a | School | Arcane |
| Cast Time | Instant cast | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | n/a | GCD Category | n/a |
| Damage Class | Magic | ||
| Effect #0 | Dummy (server-side) Value: 0 Targets: Starting From Caster Radius: 8 yards | ||
| Effect #1 | Heal Value: 0 Targets: Starting From Caster, Nearby Allieds Radius: 8 yards | ||
| Attributes | - Usable while dead - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Doesn't break stealth - Doesn't generate threat - Cannot target self - Can target out-of-LoS targets - Does not necessarily need shapeshift - Cannot critically hit - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Ignore caster's spellpower/damage bonuses - Ignores resistances - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Ignore caster auras - Castable while on vehicle - Ignore damage percent mods and 4 other unknown attributes | ||






