
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Dispel [#135856]

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- Added in 5.1.0

Spell details
| Family | Generic | Level | 90 |
| Cost | n/a | Duration | n/a |
| Range | n/a | School | Physical |
| Cast Time | Instant cast | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | Magic |
| Charges | n/a | Max Targets | n/a |
| GCD | n/a | GCD Category | n/a |
| Damage Class | Magic | ||
| Effect #0 | Dispel Value: 100 Affected Buffs: Curse Targets: Caster | ||
| Effect #1 | Dispel Value: 100 Affected Buffs: Magic Targets: Caster | ||
| Effect #2 | Dispel Value: 100 Affected Buffs: Poison Targets: Caster | ||
| Effect #3 | Dispel Value: 100 Affected Buffs: Disease Targets: Caster | ||
| Attributes | - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Doesn't break stealth - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 6 other unknown attributes | ||






