REALM: Shadowsong (change to )
Use this script to see basic informations about spells + very complex info about them and their mechanicsDivine Hammer [#198137]
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- Added in 7.0.1
Referenced spells:
- Divine Hammer
Spell details
Family | Paladin | Level | 1 |
Cost | n/a | Duration | n/a |
Range | 50000 yards (Anywhere) | School | Holy |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Melee | ||
Effect #0 | Weapon Damage % Value: 73% Damage School: Holy Targets: Area near caster, Enemies in targeted area Radius: 8 yards | ||
Effect #1 | Normalized Weapon Damage Value: 0 Targets: Area near caster, Enemies in targeted area Radius: 8 yards | ||
Attributes | - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Usable while mounted - Usable while sitting - Doesn't break stealth - Does not necessarily need shapeshift - Spell can trigger even if triggered? - Always hit - [Client-Side] Don't display range in tooltip - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 9 other unknown attributes |
Triggered by (1) | Modified by (7) | Changelog (14) | See also (1) |
Spell | Family |
Paladin Tier 4 Retribution talent |