REALM: Shadowsong (change to )
Use this script to see basic informations about spells + very complex info about them and their mechanicsElectrical Storm [#137301]
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- Added in 5.2.0
Referenced spells:
- Electrical Storm
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 500 yards (500 Yards) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Dummy (server-side) Value: 0 Targets: Any Radius: 10 yards | ||
Effect #1 | Trigger Missile Targets: Any Zone, Random Direction In Radius Radius: 10 yards | ||
Attributes | - [Client-Side] Hidden from spellbook / aura bar - [Client-Side] Hide from combat log - [Client-Side] Don't hide unit weapons in sheath - Usable while dead - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Doesn't break stealth - Doesn't generate threat - Can be cast on dead targets - Can target out-of-LoS targets - Does not necessarily need shapeshift - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Persists through death - Can proc triggered - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG - Castable while on vehicle - SPELL_ATTR8_ATTACK_IGNORE_IMMUNE_TO_PC_FLAG and 6 other unknown attributes |