REALM: Shadowsong (change to )
Use this script to see basic informations about spells + very complex info about them and their mechanicsEnvenom [#32645]
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Replaces Eviscerate on Assassination
Referenced spells:
- Deeper Stratagem
Buff
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Spell details
Family | Rogue (Assassination) | Level | 36 |
Cost | 35 Energy 1 - 5 Combo Points | Duration | 1 second |
Range | 5 yards (Combat) | School | Nature |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | Poison |
Charges | n/a | Max Targets | n/a |
GCD | 1 second | GCD Category | Normal |
Damage Class | Melee | ||
Effect #0 | School damage Value: 1 Damage School: Nature Targets: Enemy AttackPower coefficient: 60 % | ||
Effect #1 | Apply Aura: Add Spell Modifier - Flat Value: 30 Spell Modifier: Chance of Success Targets: Caster Affected spells: » Leeching Poison » Crippling Poison » Deadly Poison » Wound Poison | ||
Effect #2 | Apply Aura: Periodic dummy (Server Side) Value: 0 every 1 second Targets: Caster Affected spells: » Leeching Poison » Crippling Poison » Deadly Poison » Wound Poison | ||
Effect #3 | Apply Aura: Add Spell Modifier % Value: 0% Spell Modifier: Damage/Healing Targets: Caster Affected spells: » Mutilate » Mutilate Off-Hand | ||
Effect #4 | Apply Aura: Add Spell Modifier - Flat Value: 0 Spell Modifier: Critical Chance Targets: Caster Affected spells: » Mutilate » Mutilate Off-Hand | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Force melee combat - Spell can trigger even if triggered? - Requires main hand weapon and 5 other unknown attributes |
Explicitly procs (3) | Scenario objective (2) | Criteria of tree (2) | Modified by (26) | Changelog (26) |
See also (8) |
Spell | Family |
Rogue Assassination | |
Rogue | |
Rogue |