
REALM: Dev realm (change to
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Use this script to see basic informations about spells + very complex info about them and their mechanics
)Eviscerate [#178054]

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- Added in 6.0.2

Spell details
| Family | Generic | Level | 83 |
| Cost | n/a | Duration | n/a |
| Range | 5 yards (Combat) | School | Physical |
| Cast Time | Instant cast | Mechanic | n/a |
| Cooldown | 10 s cooldown | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | 1 second | GCD Category | Normal |
| Damage Class | Melee | ||
| Effect #0 | Weapon Damage % Value: 174 to 225% Damage School: Physical Targets: Enemy | ||
| Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Force melee combat - Requires main hand weapon and 1 other unknown attribute | ||
| See also (18) |
| Spell | Family |
| Rogue Subtlety, Assassination | |
| Rogue Subtlety | |
| Rogue | |
| Rogue | |
| Rogue | |
| Rogue | |
| Rogue | |
| Generic | |
| Generic | |
| Generic | |
| Generic | |
| Generic | |
| Generic | |
| Generic | |
| Generic | |
| Generic | |
| Generic | |
| Rogue |






