REALM: Shadowsong (change to )
Use this script to see basic informations about spells + very complex info about them and their mechanicsEye Beam [#131867]
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- Added in 5.0.4
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | 10 seconds |
Range | 90 yards (Ninety) | School | Physical |
Cast Time | Channeled | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Periodically Deal Damage % Value: 20% every 1 second Targets: Area near caster, Targets by DB Entry in Area Radius: 99 yards | ||
Attributes | - [Client-Side] Hidden from spellbook / aura bar - [Client-Side] Hide from combat log - Usable while dead - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Channeled target - Doesn't break stealth - Doesn't generate threat - Force facing target when channeling - Can be cast on dead targets - Can target out-of-LoS targets - Does not necessarily need shapeshift - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Persists through death - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 7 other unknown attributes |
See also (39) |
Spell | Family |
Generic | |
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Demon Hunter | |
Generic | |
Generic | |
Generic | |
Generic | |
Demon Hunter | |
Demon Hunter | |
Generic | |
Generic | |
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Generic | |
Generic | |
Generic | |
Generic | |
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Generic |