
REALM: Dev realm   (change to  )
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Use this script to see basic informations about spells + very complex info about them and their mechanics )
)Flame Scythe [#98474]

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- Added in 4.2.0  
Spell details
| Family | Generic | Level | n/a | 
| Cost |  100 Energy | Duration | n/a | 
| Range | n/a | School | Fire | 
| Cast Time | Instant cast | Mechanic | n/a | 
| Cooldown | n/a | Dispel Type | n/a | 
| Charges | n/a | Max Targets | n/a | 
| GCD | n/a | GCD Category | n/a | 
| Damage Class | n/a | ||
| Effect #0 | School damage Value: 140500 Value: 421750 on Heroic Value: 175950 on 10h Value: 527850 on 25h Damage School: Fire Targets: TARGET_UNIT_CONE_ENEMY_54 Mechanic: Distract Radius: 12 yards | ||
| Effect #1 | Trigger Spell | ||
| Attributes | - Cannot be dodged/parried/blocked - Unaffected by invulnerability - Can't be redirected - Can't be reflected - Can target out-of-LoS targets - Always hit and 1 other unknown attribute | ||



 
  
  
  
   
 


