
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Ghostly Strike [#196937]

| ||||||||||||||
- Added in 7.0.1


Buff
| ||||
Spell details
| Family | Rogue (Tier 1 Outlaw talent) | Level | 1 |
| Cost | 30 Energy | Duration | 15 seconds |
| Range | 5 yards (Combat) | School | Physical |
| Cast Time | Instant cast | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | 1 second | GCD Category | Normal |
| Damage Class | Melee | ||
| Effect #0 | Give Power Value: 1 Power Type: Combo Points Targets: Caster | ||
| Effect #1 | Weapon Damage % Value: 252% Damage School: Physical Targets: Enemy | ||
| Effect #2 | Normalized Weapon Damage Value: 1 Targets: Enemy | ||
| Effect #3 | Apply Aura: Dummy aura (server-side) Value: 10 Targets: Enemy | ||
| Effect #4 | Apply Aura: Mod School Damage % by Caster Value: 10% Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane Targets: Enemy | ||
| Effect #5 | Apply Aura: Periodic dummy (Server Side) Value: 10 every 3 seconds Targets: Enemy | ||
| Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Cannot cancel - Force melee combat - Spell can trigger even if triggered? - Requires main hand weapon - SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST - Can target possessed friends and 5 other unknown attributes | ||
| Modified by (13) | Changelog (6) | See also (2) |
| Spell | Family |
| Rogue Tier 2 Outlaw talent | |
| Rogue Outlaw | |
| Rogue Outlaw | |
| Rogue | |
| Rogue | |
| Rogue | |
| Rogue | |
| Rogue | |
| Rogue | |
| Rogue | |
| Rogue | |
| Rogue | |
| Rogue |







30 Energy