
REALM: Dev realm (change to
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Use this script to see basic informations about spells + very complex info about them and their mechanics
Heroic Throw [#191523]

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- Added in 7.0.1
Spell details
Family | Generic | Level | 22 |
Cost | n/a | Duration | n/a |
Range | 100 yards (Vision) | School | Physical |
Cast Time | 1 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Ranged | ||
Effect #0 | School damage Value: 93 Damage School: Physical Targets: Any | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - [Client-Side] Hidden from spellbook / aura bar - [Client-Side] Hide from combat log - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Damage depends on caster's level - Cannot be dodged/parried/blocked - Usable while dead - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Doesn't break stealth - Force melee combat - Doesn't generate threat - Can be cast on dead targets - Can target out-of-LoS targets - Does not necessarily need shapeshift - Requires main hand weapon - Persists through death - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 7 other unknown attributes |