
REALM: Dev realm   (change to 
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Use this script to see basic informations about spells + very complex info about them and their mechanics
)Manifest Anger [#71433]

 
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Spell details
| Family | Generic | Level | 1 | 
| Cost | n/a | Duration | n/a | 
| Range | 10 yards (Very Short) | School | Physical | 
| Cast Time | Instant cast | Mechanic | n/a | 
| Cooldown | n/a | Dispel Type | n/a | 
| Charges | n/a | Max Targets | n/a | 
| GCD | n/a | GCD Category | n/a | 
| Damage Class | Melee | ||
| Effect #0 | Deal Weapon Damage Value: 0 Damage School: Physical Targets: Enemy  | ||
| Effect #1 | Weapon Damage % Value: 50% Damage School: Physical Targets: Enemy  | ||
| Attributes |  - [Client-Side] Show "ability" instead of "spell" - [Client-Side] Don't hide unit weapons in sheath - Spell can trigger even if triggered - Spell can trigger even if triggered? - Requires main hand weapon  | ||
| Changelog (5) | See also (1) | 
| Name | Version (mouseover to see tooltip) | 
| Manifest Anger | (14107) | 
| Manifest Anger | (14040) | 
| Manifest Anger | (14002) | 
| Manifest Anger | (13914) | 
| Manifest Anger | Before (13914) | 



  
 


