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WOWSPELLS
REALM: Dev realm   (change to )
Use this script to see basic informations about spells + very complex info about them and their mechanics

NAME or ID  Show non-player spells


Shadow Madness [#217093]
Shadow Madness 
    100 yd range
2.5 sec cast   
Takes control of an enemy player through Shadow Madness, increasing damage dealt by 200% and health by 200% for 30 seconds. This effect is removed if the target falls below 50% health.
Quick Facts
  • Added in 7.0.3


Buff
Shadow Madness 
Controlled by the Dread Lord. Damage dealt increased by 200%. Health increased by 200%. Removed at 50% health.

30 seconds remaining


Spell details
FamilyGenericLeveln/a
Costn/aDuration30 seconds
Range100 yards (Tower)SchoolShadow
Cast Time2.5 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: AoE Mind Control
Value: 200
Targets: Starting From Caster, Nearby enemies
Radius: 50 yards
Effect #1Apply Aura: Mod Damage Done %
Value: 200%
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Starting From Caster, Nearby enemies
Radius: 50 yards
Effect #2Apply Aura: Mod Size %
Value: 100%
Targets: Starting From Caster, Nearby enemies
Radius: 50 yards
Effect #3Apply Aura: Increase Max Health %
Value: 200%
Targets: Starting From Caster, Nearby enemies
Radius: 50 yards
Effect #4Heal for % of Total Health
Value: 500%
Targets: Starting From Caster, Nearby enemies
Radius: 50 yards
Effect #5Apply Aura: Periodic dummy (Server Side)
Value: 50 every 300 milliseconds
Targets: Starting From Caster, Nearby enemies
Radius: 50 yards
Attributes - Usable while mounted
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Does not necessarily need shapeshift
- Can only be cast on players
- Always hit
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 4 other unknown attributes

Triggered by (1)Used by (3)Changelog (2)See also (1)
SpellFamily
Generic