
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Slam [#128748]

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- Added in 5.0.4

Spell details
| Family | Generic | Level | 20 |
| Cost | n/a | Duration | n/a |
| Range | 5 yards (Combat) | School | Physical |
| Cast Time | 1.5 sec cast | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | 1.5 seconds | GCD Category | Normal |
| Damage Class | Melee | ||
| Effect #0 | Weapon Damage % Value: 250% Damage School: Physical Targets: Zone in front of caster, Enemies in targeted area Radius: 1 yards | ||
| Effect #1 | Trigger Spell | ||
| Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Does not reset autoattack timers - Requires main hand weapon and 2 other unknown attributes | ||
| See also (46) |
| Spell | Family |
| Warrior Arms | |
| Warrior Arms | |
| Generic | |
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