REALM: Shadowsong (change to )
Use this script to see basic informations about spells + very complex info about them and their mechanicsSlam [#205863]
- Added in 7.0.1
Referenced spells:
- Slam
- Slam
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 150 yards (Super Long) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Melee | ||
Effect #0 | School damage Value: 2193749 to 2306250 Value: 1569999 to 1650000 on Normal Value: 2682925 to 2817074 on Heroic Value: 4974999 to 5025000 on Mythic Raid Value: 784999 to 825000 on LFR Damage School: Physical Targets: Spell Destination, Enemies in targeted area Radius: 4 yards | ||
Attributes | - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Usable while mounted - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can only be cast on players - Can't trigger proc - Does not put caster in combat - Always hit - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE and 6 other unknown attributes |