
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Slam [#235583]

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- Added in 7.2.0

Spell details
| Family | Generic | Level | n/a |
| Cost | n/a | Duration | n/a |
| Range | 15 yards (Shorter) | School | Physical |
| Cast Time | 1 sec cast | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | n/a | GCD Category | n/a |
| Damage Class | Melee | ||
| Effect #0 | Weapon Damage % Value: 5000% Damage School: Physical Targets: Enemies in Cone Radius: 15 yards | ||
| Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Damage depends on caster's level - Force melee combat - Spell can trigger even if triggered? - Requires main hand weapon and 2 other unknown attributes | ||






