
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Stomp [#132425]

| ||||||||||||
- Added in 5.0.4
Buff
| ||||
Spell details
Family | Generic | Level | n/a |
Cost | ![]() ![]() ![]() | Duration | 2 seconds |
Range | 1000 yards (1000 Yards) | School | Physical |
Cast Time | 2 sec cast | Mechanic | n/a |
Cooldown | 2.5 s cooldown | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Dummy (server-side) Value: 0 Targets: TARGET_DEST_CASTER_RANDOM Radius: 12 yards | ||
Effect #1 | School damage Value: 18000 Value: 36000 on 10h Value: 36000 on 25h Value: 12000 on LFR Old Damage School: Physical Targets: Starting From Caster, Nearby enemies Radius: 12 yards | ||
Effect #2 | Apply Aura: Stun Targets: Starting From Caster, Nearby enemies Radius: 12 yards | ||
Effect #3 | Force Cast With Target As Caster Targets: Starting From Caster, Nearby enemies Radius: 12 yards | ||
Effect #4 | Trigger Spell | ||
Attributes | - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Unaffected by invulnerability - Can't be redirected - Can't be reflected - Always hit - Ignores resistances and 1 other unknown attribute |