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WOWSPELLS
REALM: Dev realm   (change to )
Use this script to see basic informations about spells + very complex info about them and their mechanics

NAME or ID  Show non-player spells


Sunfire [#27981]
Sunfire 
Requires One-Handed Axes, Two-Hand Axes, One-Handed Maces,
Two-Hand Maces, Polearms, One-Handed Swords, Two-Hand Swords,
???, Staves, Fist Weapons, Miscellaneous (Weapons),
Daggers, Wand
1.5 sec cast   
Reagents:
   Void Crystal (12), Large Prismatic Shard (10),
Greater Planar Essence (8), Primal Fire (6),
Primal Might
    
Permanently enchant a melee weapon to increase Fire and Arcane spell power by 0. Cannot be applied to items higher than level 600.
Screenshot




Spell details
FamilyGeneric (Enchanting)Leveln/a
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast Time1.5 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Enchant Item
Value: 0
Enchantment: +$27979s1 Arcane and Fire Spell Power
Attributes - Trade/Profession spell
- Not usable while shapeshifted/polymorphed
- Doesn't generate threat

and 1 other unknown attribute

Used by items (3)Changelog (9)See also (9)
ItemLevelType
70Consumable
35Item Enchantment (Weapon)
75Enchanting Formula