
REALM: Dev realm (change to
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Use this script to see basic informations about spells + very complex info about them and their mechanics
)The Shadow Vault: Phase Shift I [#30181]

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Spell details
| Family | Generic | Level | n/a |
| Cost | n/a | Duration | Unlimited |
| Range | n/a | School | Physical |
| Cast Time | n/a | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | n/a | GCD Category | n/a |
| Damage Class | n/a | ||
| Effect #0 | Apply Aura: Phase Phase: 2 Phase ID: 170 Targets: Caster | ||
| Attributes | - [Client-Side] Hide from combat log - Cannot be dodged/parried/blocked - Usable while dead - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Cannot cancel - Can't be redirected - Doesn't break stealth - Can't be reflected - [Client-Side] Don't display in aura bar - Can be cast on dead targets - Persists through death - Ignores resistances - Cannot be stolen - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Ignore caster auras - Can target possessed friends - Castable while on vehicle and 4 other unknown attributes | ||
| Only usable in | - The Shadow Vault | ||
| Zone spell (2) |
| Zone | Quest start | Quest end |
| The Shadow Vault | If He Cannot Be Turned | |
| The Shadow Vault | If He Cannot Be Turned |






