REALM: Shadowsong (change to )
Use this script to see basic informations about spells + very complex info about them and their mechanicsTime on Our Side [#170962]
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- Added in 6.0.1
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 300 yards (300) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Heal for % of Total Health Value: 100% Targets: Any | ||
Effect #1 | Give % of Total Power Value: 100% Power Type: Mana Targets: Any | ||
Effect #2 | Give % of Total Power Value: 100% Power Type: Energy Targets: Any | ||
Effect #3 | Remove Aura Targets: Any | ||
Effect #4 | Remove Aura Targets: Any | ||
Effect #5 | Remove Aura Targets: Any | ||
Effect #6 | Teleport Units Targets: Any, DB Target (position) | ||
Attributes | - Usable while dead - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Doesn't break stealth - Doesn't generate threat - Can be cast on dead targets - Can target out-of-LoS targets - Does not necessarily need shapeshift - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Persists through death - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Ignore caster auras - Castable while on vehicle - Can target invisible / stealthed and 9 other unknown attributes |