
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Titanfall [#183143]

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- Added in 7.0.1

Spell details
| Family | Generic | Level | n/a |
| Cost | n/a | Duration | 5 minutes |
| Range | 40 yards (Long) | School | Physical |
| Cast Time | Instant cast | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | n/a | GCD Category | n/a |
| Damage Class | n/a | ||
| Effect #0 | Complete Quest Quest: Arauk Nashal 70:JP3 - Gates of Valhallas -Tracking quest - Titan Vehicle - Bonus ObjectiveTargets: Caster | ||
| Effect #1 | Summon Value: 0 Category: Wild Type: Vehicle Slot: 0 NPC: [PH] Gate Guardian Duration: 5 minutes Targets: Nearby NPC by DB Entry | ||
| Effect #2 | Kill Credit Value: 0 NPC: Yotnar - Kill Credit - Quest:Knocking on Valhalla's Door Duration: 5 minutes Targets: Caster | ||
| Effect #3 | Trigger Spell Targets: Caster | ||
| Attributes | - Usable while dead - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Doesn't break stealth - Doesn't generate threat - Can be cast on dead targets - Can target out-of-LoS targets - Does not necessarily need shapeshift - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Persists through death - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 9 other unknown attributes | ||






