
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Phantasmal Winds [#181956]

| ||||||||||||
- Added in 6.2.0
Referenced spells:
-

Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 200 yards (200) | School | Physical |
Cast Time | 1.5 sec cast | Mechanic | n/a |
Cooldown | 20 s cooldown | Dispel Type | n/a |
Charges | n/a | Max Targets | 5 |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Dummy (server-side) Value: 181957 Targets: Nearby enemies Radius: 200 yards | ||
Effect #1 | Trigger Spell Targets: Caster | ||
Effect #2 | Trigger Spell Targets: Caster | ||
Attributes | - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Can't be redirected - Doesn't break stealth - Can't be reflected - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can only be cast on players - Can't trigger proc - Does not put caster in combat - Always hit - Usable while stunned - Tick at cast/buff apply - Usable while feared - Usable while confused - Castable while on vehicle - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE and 4 other unknown attributes |